PART ONE | the task roulette:
- SEE WHO CAN CATCH THE MOST FROGS AT THE POND.
PART TWO | how I solved it:
+ 6 rows and 6 columns table with a cell of 5 units height and 3 units width; there is a 1 unit space between each column. Centred.
+ However, 3 cells of a row were merged into one cell of 3 equal boxes, one for each frog; thus I have a new base-table of 6 rows and 2 columns, or else 12 cells for 12 rounds of a “frog hunt” per drawing.
+ I created (only) 3 frogs from plastic containers of Kinder Egg candies; these frogs were numbered with a number from 1 to 3 and put into a round aquarium (with no water), and my task was to catch each frog in the aquarium using a home-made hook. (I was not allowed to enter the aquarium with my hand).
+ The final image is a record of the order in which the frogs were caught from the aquarium, 12 rounds per drawing. The results were written within a cell from left to right, starting in the upper left cell, and working across to the right.
+ THE CELLS were filled accordingly; each box within a cell was vertically divided into 3 equal parts, and the serial number of a frog in it determined how many thirds of the box is to be painted black:
For the frog with the serial number ONE, the right one third of the cell is painted black.
For the frog with the serial number TWO, the right two thirds of the cell is painted black.
For the frog with the serial number THREE, the whole cell is painted black.
PART THREE | few samples: